Menu
header photo

The Journal of Multimodal Rhetorics

ISSN: 2472-7318

Accessibility

To download a free dyslexia-friendly font, please visit OpenDyslexia (not associated with JOMR).

To download a free ADD/ADHD-friendly font, please visit BeeLine Reader (not associated with JOMR).

Rural and Native American Students’ Utilization of Autobiographical Comic Strips to Explore Their Identities through Digital Storytelling in the Multimodal Writing Classroom

Smaller Text Version  |  Larger Text Version  |  PDF


Appendix 2: Selected Tables

 

Table 1. Students’ Demographic Characteristics

N = 60 students

Race

Caucasian

51% (31)

Native American

40% (24)

Hispanic/

Latino

4% (2)

African-American

3% (2)

Asian/Pacific Islander

2% (1)

Age

18-21

60% (36)

22-25

43% (>26)

26-29

1% (>1)

35-39

1% (>1)

45-49

3% (>2)

Annual Household  Income    

$0-15,000

24% (14)

$16,000-30,000

27% (16)

$31,000-45,000  

12% (7)

$46,000-60,000

15% (9)

> $60,000

22% (13)

 

Permanent Residence

Oklahoma

79% (47)

Texas

21% (13)

NA

Town Size    

Under 5,000

 52% (31)

5,000-10,000

22% (13)

11,000-20,000

13% (8)

30,000-50,000

 11% (7)

60,000 +

2% (1)

 

 

 

Table 2. Students’ self-reported outcomes in the Reflective Essay upon completing the Comic Strip

N = 60 students

Academic Outcomes for Comic Strip and Reflective Essay Assignments

Strengthened critical thinking and research skills                    85% (51)

Strengthened multimodal reading skills                                   92% (55)

Strengthened multimodal writing skills                                    95% (57)

Proved useful in learning more about comics as a multimodal genre

                                                                                                78% (47)

Strengthened collaborative practices                                      75% (45)

Promoted educational and personal interests                         65% (39)

Prompted student to consider continuing to make comics in future 

                                                                                                32 % (19)

 

 

 

Table 3. Themes for character traits, plotlines, genre aspects, inclusion of other characters and setting that students generated in the Comic Strip

 

Main Character’s Traits

Character has a secret power/skill (1) or special prop, like a crown (2).

Character has a known flaw/weakness (2).

Character represents a superhero (3); an everyday hero at home (3) or work (1); or an immigrant (1).

Cartoon Strip Plotline Type

Comic relies upon causal events, with a beginning and ending, and the story is a comedy (15); tragedy (4); or mystery (1).

Comic is a slice-of-life description of the character and shows a series of standalone moments or events (37).

Story is about a traumatic event, including a death in the family (1), a divorce (1), cancer (1), or an injury (1); a mental condition, such as depression (1) or being tired (8); an existential fugue state (2); the area’s drug culture’s negative effects (2); or a natural disaster, including a fire (1), a tornado (1), or a hurricane (1).

Genre Aspects

Comic involves a lesson (3) or town myth (4) the character learns.

Story is realistic (48).

Story has supernatural, dream, or fairytale-like aspects (12).

Story includes a self-reflexive look at composing the comic strip (4) or anime themes (1).

Secondary Characters

Story is about/mentions the author’s child/ren (11).

Story is about/mentions the author’s spouse/significant other (9), siblings (5), or friends (15).

Story is about/mentions the author’s pet(s) (3).

Story has a guide, including a parent, god figure, coach, etc. (7).

Settings

Story is about a job, past or current (6), including at gas stations (2), construction (1), casinos (3), offices (1), daycares (1), fast food (2), and in the Army (1).

Story is about/mentions the author’s home (9), including a farm or ranch (13).

Story is about/mentions attending school (1), including home school (4), attending college (30), and making career plans (24), including teaching (8).

Story is about a hobby, including sports (8), racing (2), acting (1), singing (2), baking (1), drawing (1), reading (3), writing (3), traveling (4), or visiting theme parks (2).

 

 

 

 

Table 4. Raters’ assessment of students’ outcomes upon completing the Comic Strip

N = 60 students

Writing Outcomes for the Cartoon Strip

Percentage of Assignments Associated with Each Outcome,

with “1” Being the Lowest and “5” the Highest

 

Fails to Meet Requirements

1

Fair

 

2

Meets Requirements

3

Good

 

4

Excellent

 

5

Synthesis of Information and Cohesion

5%

= 3

5%

n = 3

50%

n = 30

20%

n = 12

20%

n = 12

Development and Clarity

5%

n = 3

10%

n = 6

25%

n = 15

20%

n = 12

30%

n = 18

Diction, Style, and Voice

10%

n = 6

15%

n = 9

35%

n = 21

25%

= 15

15%

n = 9

Audience and Genre Requirements

5%

n = 3

15%

n = 9

35%

n = 21

25%

n = 15

20%

n = 12

Artwork

5%

n = 3

35%

n = 21

40%

n = 24

10%

n = 6

10%

n = 6